3D Modeling with Blender and Photoshop

This month via Zoom, Kenneth will be going over something special. He will be doing a overview of how to sculpt in the 3D modeling program Blender, from how to do basic shapes to sculpting and recurring using Photoshop. Blender is the free and open-source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing, and 2D animation pipeline. Also, as part of this program, Austin Adobe User Group will be raffling one of our big prizes: a year-long subscription to the Adobe Creative Cloud. Must be present to win and have filled out our attendee registration form at the time of the meeting.

Please write to Karen@austinadobeusergroup.com for the private Zoom log in info.